MrPixar
Hello --
Firstly thanks to Mat for posting the update to the SDK samples (C++/C#). From that I was able to find my error Secondly, I have some additional questions I don't see in the documentation:
1) Is there a way to get the TOTAL (recursive) bytes transferred in the queue?
objTransferQueue.TransferredBytes seems to indicate the bytes transferred for the current item
2) Is there a way to get the TOTAL (recursive) number of items in the queue?
objTransferQueue.Items.Count seems to indicate the items at the current level only
3) I don't see a better way to determine that the transfer queue is completed other than to loop waiting for the objTransferQueue.Items.Count to reach 0 (which isn't the greatest way admittedly). Is there a more robust way to determine that the queue has finished?
I'd ideally like to display in my log the same data that you display at the bottom of the transfer queue (Items, Total, Transferred, In-speed, Out-speed).
Thanks again for the superb customer service!
Firstly thanks to Mat for posting the update to the SDK samples (C++/C#). From that I was able to find my error Secondly, I have some additional questions I don't see in the documentation:
1) Is there a way to get the TOTAL (recursive) bytes transferred in the queue?
objTransferQueue.TransferredBytes seems to indicate the bytes transferred for the current item
2) Is there a way to get the TOTAL (recursive) number of items in the queue?
objTransferQueue.Items.Count seems to indicate the items at the current level only
3) I don't see a better way to determine that the transfer queue is completed other than to loop waiting for the objTransferQueue.Items.Count to reach 0 (which isn't the greatest way admittedly). Is there a more robust way to determine that the queue has finished?
I'd ideally like to display in my log the same data that you display at the bottom of the transfer queue (Items, Total, Transferred, In-speed, Out-speed).
Thanks again for the superb customer service!